Project 3 - Animation and VFX
To create an environment in UE4 that uses VFX and/or animation. (12 weeks)
Summary
Hi, so this project was to learn about animation and VFX using both Maya and Unreal Engine. The animation of my pillars were created in Maya and the different particle effects were made using Cascade in Unreal. I added everything together by creating triggers in the level blueprint and recorded it using Unreals Sequencer.
The timing of the animation can be improved but I felt I captured the heat of the desert by utilizing different effects and post processing.
Hi, so this project was to learn about animation and VFX using both Maya and Unreal Engine. The animation of my pillars were created in Maya and the different particle effects were made using Cascade in Unreal. I added everything together by creating triggers in the level blueprint and recorded it using Unreals Sequencer.
The timing of the animation can be improved but I felt I captured the heat of the desert by utilizing different effects and post processing.