Hi, I will be keeping a record of my day to day happenings here in the form of a blog. This is to remind myself and to show others the journey and challenges I face during my time with the course. I first found out about this course when I attended a game jam event in London in June. It was being hosted by Playhubs and Escape Studios. It was great fun as I got to work with a team of talented people to create a game called 'Escape the Jam'. The theme that was given was Trapped'. During the event I got to speak to some of the MA students and Simon -the course lecturer- to see if it was something that would interest me and to push my career further. And so I attended the Escape Studios taster day to get a peak of what the course offered and to check the place out.. It was fun! The teacher on the day (Dan?) was very helpful and energetic. He taught us the "basics" of Maya. Having learnt 3DS Max before, I was glad to find the UI and tools were pretty similar -just had to get used to the shortcuts and where things are. The course will start from the basics so there shouldn't be an issue with my needed to catch up to a certain standard. After the intensely packed lesson we had a short Q&A with George, one of the MA students who I also met during the game jam. Overall, it was a good experience, I met some people there who I quickly became friends with. It was nice to hear their side of the story and why they were attending. Some things I learnt during the taster day: -Manipulating objects -Looking at materials. Hypershade/material editor. -Texturing using bitmaps. Using PS to create colour, specular and bump maps. -UV wrapping -Adding dynamics using the 'bullet' plugin. By the end, we managed to create oil drums, stacked them up and got a ball to cause some interesting physics. One more week to go. Can't wait to see what awaits me there.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |